Students of Inha University in Tashkent qualified for the cybersport finals

The national team from our University consists of 15 players, 5 in each of the three directions: Counter Strike: Global Offensive, DOTA 2, PUBG mobile – says Mukhammadyor Jurayev, a 4th year student of the Faculty of Computer and Software Engineering.

Cybersports emerged in the early 80’s as a subculture. Unfortunately, the overwhelming majority of people have a superficial understanding of modern computer games, which additionally distorts all kinds of stereotypes. This sport must be practiced from childhood, because the younger you are, the better your reaction and perception, you play better. It is difficult for children to perceive all this so far, because for them it is an ordinary game on the computer. Perhaps, they do not know yet that cybersports is a difficult and responsible job that develops reaction, strategic thinking and the ability to work in a team. Similar competitions were held in Tashkent before, but then there was no such organization of the tournament.

Most of our team members are semi-professional league players and have a reputation outside of Inha University in Tashkent. For example, Kim Vadim has a great level of playing and is known not only here, but also in the CIS countries. And we have a lot of such guys. 32 teams of Tashkent universities took part in this tournament. And all over the world there are millions of them.

The final itself, will be held on January 31 of this year, on the big stage in offline mode in front of thousands of spectators and fans.